Entry Instructions and Testing Overview Entry Qualifications
・Entrants must own a PlayStation®3 that is connected to the Internet.
・They must have a Sony Entertainment Network account.
・They must actively participate in the testing and report any issues they encounter.
・They must be at least 18 years old.
・They must agree to the Terms of Use for the network test version of Dark Souls II.

* The network test version of the game requires approximately 3,7GB of free space. Please ensure that you have enough space on your hard disk.
Entry Instructions
・You do not need to apply for the Dark Souls II Network Test.
・Select players will receive a message from Sony Computer Entertainment America through the PlayStation 3 XMB with a download code prior to the Network Test.
・The Dark Souls II Closed Beta Test download will be available on a first-come, first-served basis.
・The initial Dark Souls II Network Testing round that commences on 10/12 will accommodate up to 5000 players; a larger participant pool will be opened for a later testing round on 10/26.
・Players selected for the 10/12 Network Testing Round will receive a PSN Message on 10/7 with a code to redeem in the PlayStation Store to download the client. Note: Only the first 5,000 participants are able to download the client. If you are not able to redeem the code, that means that this Testing Round is full.
・Players selected for the 10/26 Network Testing Round will receive a PSN Message on 10/22 with a code to redeem in the PlayStation Store to download the client. These codes will all be identical and that code will be shared on the Dark Souls Facebook page on the same day. Note: Only the first 30,000 participants will be able to download the client. If you are not able to redeem the code, that means that this Testing Round is full.
Notes
・The game program used during testing is still in development, and will differ from the final version.
・Information experienced during testing may not be publicized on the Internet or elsewhere.
・Anyone submitting duplicate entries will be disqualified.
・It will not be possible to carry over game play data from this test to the commerical version of the game.
・All testers must agree to the Terms of Use when starting the game.
・Violating any of the stipulations of the Terms of Use may result in forfeiture of a tester's participation qualifications.
・Any network connection fees incurred while participating in this test are the rsponsibility of the customer.